08-27-2015, 09:59 AM
Servers :
[EU/NO]Raptor.Nu PvE/Primitive/1Gbit >>> IP : 92.220.38.173:27015
[EU/NO]Raptor.Nu PvP/Hightech/1Gbit >>> IP : 92.220.38.173:27030
A guide on how to connect manually using steam is found on the webpage under ARK menu > Servers.
---//---//---//---//---//---//--- Server settings PVE primitive ---//---//---//---//---//---//---
( Goal been follow official primitive servers , but enhance for realism thus higher difficulty ) :
Spoiling (decay) time increased to 3x the time.
Decomposition time (dropped backpack etc) at 100% default setting.
Corpse decomposition time 3x (gives player 3x as much time to get back to place he died, to recover gear etc).
Note : Wild dinos make more damage to player than basic primitive, this is to enhance realism.
Tamed Argent : Do less (-50%) damage (following primitive settings).
Tamed Ptera : Do less (-50%) damage (following primitive settings).
Alpha Rex , Alpha Carno, Alpha Raptor is all disabled, we can change it so other dinos respawn in their place but so far thats not been done.
---//---//---//---//---//---//--- Server settings PvP primitive hardcore ---//---//---//---//---//---//---
( Most settings from PvE server is cloned, hardcore modus set, pvp allowed ) :
Atm server is under fine tuning but difference to PvE is :
Resource respawn radius approx 1m from buildings, approx 8m from player. This seem to be prefered for PvP servers.
[EU/NO]Raptor.Nu PvE/Primitive/1Gbit >>> IP : 92.220.38.173:27015
[EU/NO]Raptor.Nu PvP/Hightech/1Gbit >>> IP : 92.220.38.173:27030
A guide on how to connect manually using steam is found on the webpage under ARK menu > Servers.
---//---//---//---//---//---//--- Server settings PVE primitive ---//---//---//---//---//---//---
( Goal been follow official primitive servers , but enhance for realism thus higher difficulty ) :
- PVE : Yes
- Show player pos on map : Yes
- Third person : No (only when flying/riding dino)
- Crosshair : Yes
- Max players : 32 (this can be adjusted as needed)
- Max tamed dinos (total) : 700
- Dino taming speed : 3x faster
- Dino count on island : +20%
- Dino damage : 2x
- Dino resistance : 50%
- Dino (player owned) health regen at 2x speed.
- Difficulty 400% (following official primitive server settings).
- Day/Night cycle speed 1:1 at 50% speed (twice as long day/nights).
- Player resource gain : 2x
- Player food drain : 25% (default is 100%).
- Player water drain : 25% (default is 100%)
- Player resistance : 66%.
- Player XP gain : +50%
- Resources respawn time : 50% (faster)
- Resource respawn radius : approx 28m from building or players.
Spoiling (decay) time increased to 3x the time.
Decomposition time (dropped backpack etc) at 100% default setting.
Corpse decomposition time 3x (gives player 3x as much time to get back to place he died, to recover gear etc).
Note : Wild dinos make more damage to player than basic primitive, this is to enhance realism.
Tamed Argent : Do less (-50%) damage (following primitive settings).
Tamed Ptera : Do less (-50%) damage (following primitive settings).
Alpha Rex , Alpha Carno, Alpha Raptor is all disabled, we can change it so other dinos respawn in their place but so far thats not been done.
---//---//---//---//---//---//--- Server settings PvP primitive hardcore ---//---//---//---//---//---//---
( Most settings from PvE server is cloned, hardcore modus set, pvp allowed ) :
Atm server is under fine tuning but difference to PvE is :
Resource respawn radius approx 1m from buildings, approx 8m from player. This seem to be prefered for PvP servers.